Dwell is a Multiplayer Sandbox RPG where the towns are built by players. Farm, fish, and mine to gather resources. Board a boat to trade your goods at a port down the river. Learn new skills to unlock crafting recipes.
I created Dwell from scratch using C# and Monogame. The game features procedurally generated terrain, scaling multiplayer server capacity, A* algorithm pathfinding, and a thorough crafting system.
- UDP/IP Networking